/*
    Copyright (C) 2021 by Pawel Soja <kernel32.pl@gmail.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
*/

#pragma once

#include "indipropertybasic.h"
#include <map>

namespace INDI
{

class PropertySwitchPrivate;
class PropertySwitch: public INDI::PropertyBasic<ISwitch>
{
        DECLARE_PRIVATE(PropertySwitch)
    public:
        struct NewValues: public std::map<std::string, ISState>
        {
            bool contains(const std::string &key, const ISState &state) const
            {
                auto it = this->find(key);
                return it != this->cend() && it->second == state;
            }
        };

    public:
        PropertySwitch(size_t count);
        PropertySwitch(INDI::Property property);
        ~PropertySwitch();

    public:
        void onNewValues(const std::function<void(const NewValues &)> &callback);

    public:
        bool update(const ISState states[], const char * const names[], int n);
        bool hasUpdateCallback() const;

        void fill(
            const char *device, const char *name, const char *label, const char *group,
            IPerm permission, ISRule rule, double timeout, IPState state
        );

    public:
        void reset();
        int findOnSwitchIndex() const;
        INDI::WidgetViewSwitch *findOnSwitch() const;

    public:
        void setRule(ISRule rule);

    public:
        ISRule getRule() const;
        const char * getRuleAsString() const;
};

}
