22 #ifndef SDL_config_windows_h_
23 #define SDL_config_windows_h_
31 #if !defined(HAVE_WINSDKVER_H) && defined(__has_include)
32 #if __has_include(<winsdkver.h>)
33 #define HAVE_WINSDKVER_H 1
37 #ifdef HAVE_WINSDKVER_H
38 #include <winsdkver.h>
43 #if !defined(HAVE_SDKDDKVER_H) && defined(__has_include)
44 #if __has_include(<sdkddkver.h>)
45 #define HAVE_SDKDDKVER_H 1
49 #ifdef HAVE_SDKDDKVER_H
50 #include <sdkddkver.h>
55 #if !defined(HAVE_STDINT_H) && !defined(_STDINT_H_)
57 #if defined(_MSC_VER) && (_MSC_VER < 1600)
58 typedef signed __int8
int8_t;
59 typedef unsigned __int8
uint8_t;
66 #ifndef _UINTPTR_T_DEFINED
72 #define _UINTPTR_T_DEFINED
75 #define HAVE_STDINT_H 1
80 # define SIZEOF_VOIDP 8
82 # define SIZEOF_VOIDP 4
86 # define HAVE_GCC_ATOMICS 1
89 #define HAVE_DDRAW_H 1
90 #define HAVE_DINPUT_H 1
91 #define HAVE_DSOUND_H 1
94 #define HAVE_XINPUT_H 1
95 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0A00
96 #define HAVE_WINDOWS_GAMING_INPUT_H 1
98 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0602
99 #define HAVE_D3D11_H 1
100 #define HAVE_ROAPI_H 1
102 #if defined(WDK_NTDDI_VERSION) && WDK_NTDDI_VERSION > 0x0A000008
103 #define HAVE_D3D12_H 1
105 #if defined(_WIN32_MAXVER) && _WIN32_MAXVER >= 0x0603
106 #define HAVE_SHELLSCALINGAPI_H 1
108 #define HAVE_MMDEVICEAPI_H 1
109 #define HAVE_AUDIOCLIENT_H 1
110 #define HAVE_TPCSHRD_H 1
111 #define HAVE_SENSORSAPI_H 1
113 #if (defined(_M_IX86) || defined(_M_X64) || defined(_M_AMD64)) && (defined(_MSC_VER) && _MSC_VER >= 1600)
114 #define HAVE_IMMINTRIN_H 1
115 #elif defined(__has_include) && (defined(__i386__) || defined(__x86_64))
116 # if __has_include(<immintrin.h>)
117 # define HAVE_IMMINTRIN_H 1
124 #define STDC_HEADERS 1
125 #define HAVE_CTYPE_H 1
126 #define HAVE_FLOAT_H 1
127 #define HAVE_LIMITS_H 1
128 #define HAVE_MATH_H 1
129 #define HAVE_SIGNAL_H 1
130 #define HAVE_STDIO_H 1
131 #define HAVE_STRING_H 1
134 #define HAVE_MALLOC 1
135 #define HAVE_CALLOC 1
136 #define HAVE_REALLOC 1
138 #define HAVE_ALLOCA 1
142 #define HAVE_BSEARCH 1
145 #define HAVE_MEMSET 1
146 #define HAVE_MEMCPY 1
147 #define HAVE_MEMMOVE 1
148 #define HAVE_MEMCMP 1
149 #define HAVE_STRLEN 1
150 #define HAVE__STRREV 1
154 #define HAVE_STRCHR 1
155 #define HAVE_STRRCHR 1
156 #define HAVE_STRSTR 1
161 #define HAVE_STRTOL 1
162 #define HAVE_STRTOUL 1
163 #define HAVE_STRTOD 1
166 #define HAVE_STRCMP 1
167 #define HAVE_STRNCMP 1
168 #define HAVE__STRICMP 1
169 #define HAVE__STRNICMP 1
170 #define HAVE__WCSICMP 1
171 #define HAVE__WCSNICMP 1
172 #define HAVE__WCSDUP 1
193 #define HAVE_ATAN2F 1
195 #define HAVE__COPYSIGN 1
199 #define HAVE_FLOORF 1
202 #define HAVE_LOG10F 1
208 #if defined(_MSC_VER)
211 #define HAVE_STRTOLL 1
212 #define HAVE_STRTOULL 1
213 #define HAVE_VSSCANF 1
214 #define HAVE_LROUND 1
215 #define HAVE_LROUNDF 1
217 #define HAVE_ROUNDF 1
218 #define HAVE_SCALBN 1
219 #define HAVE_SCALBNF 1
221 #define HAVE_TRUNCF 1
225 #define HAVE__FSEEKI64 1
227 #ifdef _USE_MATH_DEFINES
230 #elif defined(__WATCOMC__)
231 #define HAVE__FSEEKI64 1
232 #define HAVE_STRTOLL 1
233 #define HAVE_STRTOULL 1
234 #define HAVE_VSSCANF 1
236 #define HAVE_SCALBN 1
242 #define HAVE_STDARG_H 1
243 #define HAVE_STDDEF_H 1
247 #if defined(HAVE_MMDEVICEAPI_H) && defined(HAVE_AUDIOCLIENT_H)
248 #define SDL_AUDIO_DRIVER_WASAPI 1
250 #define SDL_AUDIO_DRIVER_DSOUND 1
251 #define SDL_AUDIO_DRIVER_WINMM 1
252 #define SDL_AUDIO_DRIVER_DISK 1
253 #define SDL_AUDIO_DRIVER_DUMMY 1
256 #define SDL_JOYSTICK_DINPUT 1
257 #define SDL_JOYSTICK_HIDAPI 1
259 #define SDL_JOYSTICK_RAWINPUT 1
261 #define SDL_JOYSTICK_VIRTUAL 1
262 #ifdef HAVE_WINDOWS_GAMING_INPUT_H
263 #define SDL_JOYSTICK_WGI 1
265 #define SDL_JOYSTICK_XINPUT 1
266 #define SDL_HAPTIC_DINPUT 1
267 #define SDL_HAPTIC_XINPUT 1
270 #ifdef HAVE_SENSORSAPI_H
271 #define SDL_SENSOR_WINDOWS 1
273 #define SDL_SENSOR_DUMMY 1
277 #define SDL_LOADSO_WINDOWS 1
280 #define SDL_THREAD_GENERIC_COND_SUFFIX 1
281 #define SDL_THREAD_WINDOWS 1
284 #define SDL_TIMER_WINDOWS 1
287 #define SDL_VIDEO_DRIVER_DUMMY 1
288 #define SDL_VIDEO_DRIVER_WINDOWS 1
290 #ifndef SDL_VIDEO_RENDER_D3D
291 #define SDL_VIDEO_RENDER_D3D 1
293 #if !defined(SDL_VIDEO_RENDER_D3D11) && defined(HAVE_D3D11_H)
294 #define SDL_VIDEO_RENDER_D3D11 1
296 #if !defined(SDL_VIDEO_RENDER_D3D12) && defined(HAVE_D3D12_H)
297 #define SDL_VIDEO_RENDER_D3D12 1
301 #ifndef SDL_VIDEO_OPENGL
302 #define SDL_VIDEO_OPENGL 1
304 #ifndef SDL_VIDEO_OPENGL_WGL
305 #define SDL_VIDEO_OPENGL_WGL 1
307 #ifndef SDL_VIDEO_RENDER_OGL
308 #define SDL_VIDEO_RENDER_OGL 1
310 #ifndef SDL_VIDEO_RENDER_OGL_ES2
311 #define SDL_VIDEO_RENDER_OGL_ES2 1
313 #ifndef SDL_VIDEO_OPENGL_ES2
314 #define SDL_VIDEO_OPENGL_ES2 1
316 #ifndef SDL_VIDEO_OPENGL_EGL
317 #define SDL_VIDEO_OPENGL_EGL 1
321 #define SDL_VIDEO_VULKAN 1
324 #define SDL_POWER_WINDOWS 1
327 #define SDL_FILESYSTEM_WINDOWS 1
unsigned long long uint64_t